"I have never imagined such beauty existed," Goldmoon said softly. The day's march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a high cliff over the fabled city of Qualinost. Four slender spires rose from the city's corners like glistening spindles, their brilliant white stone marbled with shining silver. Graceful arches, swooping from spire to spire, soared though the air. Crafted by ancient dwarven metalsmiths, they were strong enough to hold the weight of an army, yet they appeared so delicate that a bird lighting on them might overthrow the balance. These glistening arches were the city's only boundaries; there was no wall around Qualinost. The elven city opened its arms lovingly to the wilderness. - Margaret Weis & Tracy Hickman, Dragons of Autumn Twilight

Elves are a magical people of otherworldly grace, living in the world but not entirely part of it. They live in places of ethereal beauty, in the midst of ancient forests or in silvery spires glittering with faerie light, where soft music drifts through the air and gentle fragrances waft on the breeze. Elves love nature and magic, art and artistry, music and poetry, and the good things of the world.

Elf TraitsEdit

'Ability Score Increase. Your Dexterity score increases by 2.
Age. Although elves reach hysical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physicl growth to encompass wordly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.
Alignment. Elves love freedom, variety and self-expression, so they lean strongly toward the gentler aspects of chaos. They value and protect other's freedom as well as their own, and they are more often good than not. The drow are and exception; their exile into the Underdark has made themvicious and dangerous. Drow are more often evil than not.
Size. Elves range from under 5 feet to over 6 feet tall and have slender builds. Your ize is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Keen senses. You have proficiency in the Perception skill.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Trance. '
Elves don't need to sleep. Instead they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditationg, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way you gain the same benefit that a human does from 8 hours of sleep.

Languages. You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.

Slender and GracefulEdit

With their unearthly grace and fine features, elves appear hauntingly beautiful to humans and members of many other races. THey are slightly shorter than humans on average, ranging from well under 5 feet tall to just over 6 feet. THey are more slender than humans, weighing only 100 to 145 pounds. Males and females are about the same height, and males are only marginally heavier han females. Elves' coloration encompasses the normal human range and also includes skin in shades of copper, bronze and almost bluish-white, hair of green or blue, and eyes like pools of liquid gold or silver. Elves have no facial and littly body hair. They favor elegant clothig in bright colors and they enjoy simple yet lovely jewelry.




Relations to other races

Elf NamesEdit

Elves are considered children until they declare themselves adults, some time after the hundredth birthday, and before this period they are called by child names. On declaring adulthood, an elf selcts and adult name, although those whoknew him or her as a youngster might continue to use the child name. Each elf's adult name is a uniqe creation, though it might reflect the names of respected individuals or othe family members. Little distinction exists between male names and female names; the groupings here reflect only general tendencies. In addition, every elf bears a family name, typically a combination of other Elvis words. Some elves traveling among humans translate their family names into Common, but others retain the Elvish version.

Child Names: Ara, bryn, Del, Eryn, FAEN, Innil, Lael, Mella, Naill, Naeris, Phann, Rael, Rinn, Sai, Syllin, Thia, Vall

Male Names: Adran, Aelar, Aramil, Arannis, Aust, Beiro, Berrian, Carric, Enialis, Erdan, Erecan, Galinndan, Hadarai, HEian, Himo, Immeral, Ivellios, Laucian, Mindartis, Paelias, Peren, Quarion, Riardon, Rolen, Soveliss, Thamior, Tharivol, Theren, Varis.

Female Names: Adrie, Althaea, Anastrianna, Andraste, Antinua, Bethrynna, Birel, Caelynn, Drusilia, Enna, Felosial, Ielenia, Jelenneth, Keyleth, LEshanna, Lia, Meriele, Mialee, Naivara, Quelenna, Quillathe, Sariel, Shanairra, Shava, Silaqui, Theirastra, Thia, Vadania, Valanthe, Xnaphia.

Family Names (Common Translations):  Amakiir (Gemflower), Amastacia (Starflower), Galanodel (Moonwhisper), Holimion (Diamonddew), Ilphelkiir (Gemblossom), Liadon (Silverfrond), Meliamne (Oakenheel), Naïlo (Nightbreeze), Siannodel (Moonbrook), Xiloscient (Goldpetal).

High ElfEdit

As a high elf, you have a keen mind and a mastery of at least the basics of magic. In many of the worlds of D&D, there are two kinds of high elves. One type (the Sun Elves in the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and ever other elves. The other type (the Moon Elves) are more common and more friendly, and often encountered among humans and other races. The sun elves of Faerûn ( also called gold elves or sunrise elves) have bronze skin and hair of copper, black or golden blond. THeir eyes are golden, silver or black. Moon elves (also called silver elves or gray elves), are much paler, with alabaster skin sometimes tinged with blue. They often have hair of silver-white, black or blue, but various shades of blond, brown and red are not uncommon. Their eyes are blue or green and flecked with gold.

Ability Score Adjustment: Your Intelligence score is increased by 1.
Elf Weapon Training: You have proficiency with the longsword, shortsword, shortbow and longbow.
Cantrip: You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
Extra Language: You can speak, read and write one extra language of your choice.

Wood ElfEdit

As a wood elf, you have keen senses and intuition, and your fleet feet carry you quickly and stealthily through your native forests. In faerûn, wood elves (also called wild elves, green elves, or forest elves) are reclusive and distrusting of non-elves. Wood elves' skin tends to be copperish in hue, sometimes with traces of green. THeir hair ends toward browns and blacks, but it is coccasionally blond or copper-colored. Their eyes are green, brown or hazel.

Ability Score Adjustments: Your Wisdom score is increased by 1.
Elf Weapon TRaining: You You have proficiency with the longsword, shortsword, shortbow, and longbow.
Fleet of Foot: Your base walking speed increases to 35 feet.
Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Dark Elf (Drow)Edit

Descended from and earlier subrace of dark-skinned elves, the drow were banished from the surface world for following the goddess Lolth down the path to evil and corruption. Now they ve built their own civilization in the depths of the Underdark, patterned after the Way of Lolth. Also called dark elves, the drow have black skin that resembles polished obsidian and stark white or pale yellow hair. THey commonly have very pale eyes (so pale as to be mistaken for white) in shades of lilac, silver, pink, red, and blue. They tend to be smaller and thinner than most elves. Drow adventurers are rare.

Ability Score Adjustment: Your SOME-ABILITY score is increased by 1.
Superior Darkvision: Your darkvision has a raius of 120 feet.
Sunlight Sensitivity: You have disadvantage on attack rolls and on Wisdom (Perception) rochecks that rely on sight when you, the target of your attacks, or whatever you are trying to percieve is in direct sunlight or light of equal strength.
Drow Magic: You know the dancing lights cantrip. When you reach 3rd level, you can cast the faerie fire spell once per day. When you reach 5th level, you can also cast the darkness spell once per day. Charisma is your spellcasting ability for these spells.
Drow Weapon Training: You have proficiency with rapiers, shortswords and hand crossbows.